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Earth Wall Skill level: 2
Range: 4 cell (single target)
Casting time: 1.2sec
Cooldown: 15.0sec
Mp cost: 75 Traps the enemy in a circular earth wall
Tough Armor
Skill level: 4
Range: Self
Casting time: 1.2sec
Cooldown: 180.0sec
Mp cost: 130 Defence against all elements goes up by 25
Boulder
Skill level: 6
Range: 4 cell (Special Area)
Casting time: 1.5sec
Cooldown: 40.0sec
Mp cost: 100 Summons a rock which falls onto enemies from a high distance
Earth Dragon
Skill level: 8
Range: 6 Cell (Special Area)
Casting time: 2.0sec
Cooldown: 60.0sec
Mp cost: 120
Earth element Increase: 400 Earth Dragon roars which occurs small earthquakes
Earth Spikes
Skill level: 10
Range: 4 cell (Special Area)
Casting time: 1.8sec
Cooldown: 30.0sec
Mp cost: 85 Summons spikes from the ground which appear randomly
Rain of Stones
Skill level: 12
Range: 6 cell (special area)
Casting time: 2.0sec
Cooldown: 120.0sec
Mp cost: 150
Earth element Increase: 800 Let giant rocks rain
Sand Storm
Skill level: 14
Range: 6 cell (Special Area)
Casting time: 2.3sec
Cooldown: 100.0sec
Mp cost: 150 Occurs a Sand Storm to Lower Enemies Attack and Defence
Rock Whirl
Skill level: 16
Range: 4 cell (Special Area)
Casting time: 2.0sec
Cooldown: 120.0sec
Mp cost: 140
Earth element increase: 1200 Summons a vortex with large boulders
Earth Dance
Skill level: 18
Range: 1 cell (Single target)
Casting time: 0.9sec
Cooldown: 90.0sec
Mp cost: 250
Earth element increase: 2500 Summons two earth blades while use dancing to attack
Ground Dasher
Skill level: 20
Range: 6 cell (Special area)
Casting time: 1.8sec
Cooldown: 240.0sec
Mp cost: 350
Earth element increase: 3500 Magnetic field which makes the ground rumble fiercly, nothing can escape
~ ... Part 1 was the genisis,
now its generations
a time holes my nemesis ... ~